Welcome to Chicago, a classic two-player card game that combines the strategic hand-building of Poker with the tactical card play of trick-taking games like Whist or Bridge. Perfect for fast-paced, high-stakes competition, Chicago rewards both careful planning and bold bluffing.
Goal: Be the first player to reach 52 points across multiple rounds of play.
At the start of each round, a standard 52-card deck is shuffled. Each player is dealt a hand of 5 cards. The remaining cards form the draw pile. The role of the dealer alternates between rounds.
Once cards are dealt, players evaluate their hands. There are two rounds of exchanges. In each round, players have the opportunity to discard cards and draw new ones to build the best possible Poker hand:
The "Hanging" Rule (42 Points): If you have 42 or more points, you are in the "Hanging" state. You cannot exchange cards for the rest of the game! Your exchange turns are skipped automatically by the server. You must play the hand you are dealt.
Points are awarded after each exchange round according to standard Poker hand rankings. Note that points are only awarded if your hand is stronger than your opponent's, and only if it's better than "nothing" (High Card).
| Poker Hand | Required Combination | Points Awarded |
|---|---|---|
| Royal Flush | A, K, Q, J, 10 of the same suit | 10 points |
| Straight Flush | Five consecutive cards of the same suit | 8 points |
| Four of a Kind | Four cards of the identical rank | 7 points |
| Full House | Three of a Kind plus a Pair | 6 points |
| Flush | Five cards of the same suit (consecutive or not) | 5 points |
| Straight | Five consecutive cards of mixed suits | 4 points |
| Three of a Kind | Three cards of the identical rank | 3 points |
| Two Pairs | Two different pairs of matching ranks | 2 points |
| Pair | Two cards of matching rank | 1 point |
After the second exchange round is complete, the trick-taking phase begins. Before any cards are played, players who have **15 or more points** have the option to make a "Chicago Call".
Once Chicago calls are declared (or skipped), the trick play begins:
Once all 5 tricks are played, the scores are updated. If a player's score reaches 52 points, they win the game! If neither player has reached 52 points, the cards are gathered, the deal rotates, and a new round begins.